package ultraviolet const DISPLAY_BLOCK = 0 const DISPLAY_INLINE = 1 const POSITION_FIXED = 1 const POSITION_RELATIVE = 2 const POSITION_ABSOLUTE = 3 const FLOAT_LEFT = 1 const FLOAT_RIGHT = 2 const FLOAT_CLEAR = 3 type Margin struct { Bottom int Left int Top int Right int Center bool } type Padding struct { Bottom int Left int Top int Right int } type Border struct { ThicknessBottom int ThicknessLeft int ThicknessTop int ThicknessRight int RadiusBottomLeft int RadiusTopLeft int RadiusTopRight int RadiusBottomRight int Color Color } type Block struct { Display int Position int Float int Width int Height int Bottom int Left int Top int Right int Margin Margin Padding Padding Border Border }